Lecture # 1: “Introduction to ICT”
Basic Definition of Information Technology (IT), Computer Technology & Communications Technology, Role of IT in Society, Computing Models: Turing Model, Von Neumann Model; Input Devices: Keyboard, Pointing & Touch Devices, Game Controllers, Optical Input Devices, Audio Visual Devices; Output Devices:
Monitors, Audio Output, and Printers & Plotters.
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By the end of this lecture, students will be able to:
- Understand Basic Definitions:
- Define Information Technology (IT) and Information and Communications Technology (ICT).
- Explain the differences between IT and ICT.
- Identify Components of ICT:
- List and describe the main components of ICT, including software, hardware, transactions, communications technology, data, internet access, and cloud computing.
- Provide examples of each component and their functions.
- Explain the Role of IT in Society:
- Discuss the impact of IT on various sectors such as education, finance, government, healthcare, science, publishing, travel, and manufacturing.
- Illustrate how IT enhances efficiency and innovation in these fields.
- Describe Fundamental Computing Models:
- Explain the Turing Model and its significance in theoretical computing.
- Describe the Von Neumann Model and its role in modern computer architecture.
- Recognize and Categorize Various Input and Output Devices:
- Identify different types of input devices, such as keyboards, pointing devices, game controllers, optical input devices, and audio/video input devices.
- Categorize various output devices, including monitors, audio output devices, printers, and plotters.
- Provide practical examples and uses for each type of device.
These learning objectives aim to provide a comprehensive introduction to ICT, setting a solid foundation for more advanced topics in subsequent lectures